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Quick Setup

Requirements

  • Unity Input System package (com.unity.inputsystem)

Adding a Camera to Your Scene

The fastest way to get a camera into your scene is to use the ready-made prefabs found in:

Assets/ParallelCascades/StrategyCameraControllers/Prefabs/

Drag one of the camera prefabs into your scene Hierarchy.

Remove duplicate cameras

Delete or disable any existing Main Camera in your scene before adding a controller prefab to avoid conflicts.

Available Prefabs

Prefab Description
ClassicFantasyRTSCameraController Classic RTS camera tuned to feel like Warcraft 3
ClassicSciFiRTSCameraController Classic RTS camera tuned to feel like StarCraft 2
SimulationCameraController Full freedom(pitch+yaw+zoom) simulation camera
TacticalWarCameraController Tactical camera with free-look in the vein of Total War games

Camera Rig Setup

The Classic RTS and Simulation cameras use a rig - the camera is a child of a rig GameObject that moves through the scene and is controlled by the controller script.

The Tactical War camera has no rig and controls the camera transform directly.

Exploring the Sample Scenes

Sample scenes for all three controllers are included and are the best place to see how each camera is configured:

Assets/ParallelCascades/StrategyCameraControllers/Samples/

Open a sample scene and press Play to immediately try out the controls.

Next Steps