Camera Bounds
Camera Bounds allow you to constrain the camera's movement to a defined rectangular play area, preventing the player from panning off the edge of the map.
All three camera controllers support camera bounds.
Setting Up Camera Bounds
Camera bounds are configured directly on the camera controller component in the Inspector.
Visualising Bounds in the Editor
When Camera Bounds are enabled, the controller draws a gizmo in the Scene view showing the bounds rectangle so you can quickly verify the extents.